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Warhammer (short)
Strength
Agility
Boldness

The short warhammer is a one-handed weapon built for delivering crushing force against armored opponents. The short version is about 60-90 centimeters. One side of the head carries a heavy, flat striking surface to dent or shatter plate, while the opposite side features a hardened beak or spike designed to puncture armor at close range. Its compact head concentrates power into a small impact area, allowing it to compromise even the most advanced protective materials. The sturdy haft provides balance and control, enabling both precise strikes and powerful, full-swing blows.

In Cosmic Odyssey, modern warhammers are forged from advanced composites and high-density alloys, retaining their anti-armor heritage and excelling in breaking through shields, powered armor, and structural plating. While less effective against agile, lightly armored targets due to its shorter reach and smaller striking area, in the right hands it remains a devastating choice for breaching heavy defenses and delivering fight-ending impacts.

Damage Type
Crushing
Fumble Range
01-04
Range
Thresholds:
Short
Medium
Long
Damage
Versus No Armor

105 - 1d6

115 - 2d6

125 - 3d6

135 - 4d6

145 - 5d6

155 - 6d6

Versus Light Armor

100 - 2d6

110 - 3d6

120 - 4d6

130 - 5d6

140 - 6d6

Versus Medium Armor

90 - 2d6

105 - 3d6

120 - 4d6

140 - 5d6

Versus Heavy Armor

85 - 2d6

110 - 3d6

135 - 4d6

Critical Threshold
130
Critical Threshold
130
Critical Threshold
125
Critical Threshold
125
Skill Bonuses
Tech Bonuses
+10
+10
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