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Standard Shotgun
Agility
Quickness
Boldness

The standard shotgun in Cosmic Odyssey is a close-range powerhouse built for maximum stopping power in confined or high-threat environments. Firing a spread of projectiles, it can overwhelm lightly armored targets and suppress multiple opponents with a single shot. Its simple, robust design ensures reliability in harsh conditions, whether clearing corridors, defending choke points, or breaking through enemy formations. Due to slow loading times, the standard shotgun can only be shot once per round.

Effective at short range but with limited reach, the standard shotgun is best used in decisive, aggressive bursts where speed and impact matter more than precision. Its intimidation factor alone can turn the tide of a close-quarters fight, and in the hands of a trained user, it can clear rooms and repel boarding parties with brutal efficiency. Across the galaxy, it remains a trusted weapon for military, security, and law enforcement forces who require raw stopping power in the most dangerous situations.

Damage Type
Crushing
Fumble Range
01-08
Range
Thresholds:
Short
0-10 (+15)
Medium
10-20 (-20)
Long
20-30 (-40)
Damage
Versus No Armor

90 - 1d10

100 - 2d10

110 - 3d10

120 - 4d10

135 - 5d10

Versus Light Armor

95 - 1d10

110 -2d10

125 - 3d10

145 - 4d10

Versus Medium Armor

95 - 1d10

120 - 2d10

140 - 3d10

155 - 4d10

Versus Heavy Armor

90 - 1d10

120 - 2d10

140 - 3d10

Critical Threshold
105
Critical Threshold
120
Critical Threshold
135
Critical Threshold
145
Skill Bonuses
Tech Bonuses
+10
+10
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