Druids are nature-focused spellcasters, drawing their power from the living world around them. They are deeply connected to the cycles of life and death, often serving as protectors of wild places and guardians of ancient forests. Druids excel at manipulating natural forces, healing wounds, and shaping their environment to their advantage.
Druids are often seen as wise and mysterious figures, respected for their deep understanding of nature’s secrets. Allies value their healing abilities and environmental control, while enemies often underestimate the ferocity of a druid defending their home. Some see them as unpredictable, their motives as wild and untamed as the forces they command.
No guns, riffles and granades
Core Abilities
Self Discipline: Your casting backbone—keeps Warding Magic steady and anchors Nature and Bio-Morphing sequences without drift.
Empathy: The heart of Druidic magic—drives Restoration and is a key component in Nature and Warding Magic, shaping how you heal, protect, and guide.
Supporting Abilities
Memory: Enhances pattern recall, sigils, and natural lore—strong with Nature (category ability) and highly useful in Magic Insights for reading auras and runes.
Constitution: Practical staying power in the wild and during transformations—directly supports Bio-Morphing (category ability) and pairs well with Outdoor survival tasks and long treks.
Important Abilities
Intuition: Field sense and triage timing—excellent for Restoration decisions and Outdoor tracking/survival.
Agility: Movement, balance, and precise casting gestures—shows up in several Bio-Morphing spells and helps with Defense maneuvers.
Quickness: Initiative and reaction windows—useful for getting wards up in time and for responsive healing.
Creativity: Herbal improvisation and adaptive solutions—appears across Restoration and Nature effects that reward inventive approaches.
Minor Abilities
Strength: Nice for hauling, climbing, and close-quarters pushes, but not a core limiter.
Presence: Helpful when calming beasts or rallying allies, yet secondary to Empathy for a Druid.
Reasoning: Useful for methodical ritual work, but intuition and memory carry more weight here.
Boldness: Protective magic benefits more from steadiness than risk-taking in this class.