Netrunners are elite digital operatives who dive into networked systems with blazing speed and surgical precision. Whether jacking into security grids or hijacking combat drones mid-battle, they use a potent mix of electromancy, advanced tech, and quick-thinking codework to dominate virtual and real-world encounters alike.
They don’t just react—they predict, intercept, and control. With powerful AI systems, nanobot tools, and augmented overlays, Netrunners rewrite the battlefield in milliseconds, disrupting enemy plans and bending environments to their will. Their presence is rarely seen—but always felt.
Netrunners are seen as cold and fast-thinking, often three moves ahead. Allies rely on their hacking and countermeasure skills, while enemies find themselves exposed, disabled, or worse—without ever seeing the attack coming.
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Core Abilities
Quickness: Beats and reaction time for live hacks, interrupts, and split-second route changes; syncs cleanly with AR/TAS timing and quick weapon work.
Reasoning: Target selection, safe sequencing, and precision logic for TAS, technical skills, and clean counterplay reads.
Supporting Abilities
Intuition: The “see it coming” stat—guides when to breach, spoof, or cut the feed; strong with awareness/stealth decisions.
Memory: Protocols, keys, and exploit chains at your fingertips; keeps complex sequences stable across long runs.
Important Abilities
Self Discipline: Stability for sensitive tech and calm, repeatable weapon handling under pressure.
Agility: Clean movement and draws; precision when a hack turns into a scramble.
Creativity: Jury-rigs, decoys, and left-field solutions when the obvious line is patched.
Constitution: Buffers overload, shock, and feedback; keeps you online through trace/lockdown pressure and extended ops.
Minor Abilities
Boldness: Useful for forcing a breach or high-variance gambits, but control-first play makes it optional.
Presence: Deterrence and quick de-escalation are nice, yet secondary to invisible control.
Empathy: Handy in social infiltration, but most leverage is technical.
Strength: Rarely the limiter unless you spec into heavier melee.