Nano-Engineer

Playability

Complex
Self Discipline
Creativity

Nano-Engineers specialize in controlling nanobots to heal, augment, or dismantle their enemies. They are masters of microscopic combat, using nanotech to enhance their allies, disrupt enemy systems, and manipulate their surroundings at a molecular level.

Nano-Engineers are often seen as highly technical and precise, their mastery of nanotechnology both impressive and terrifying. Allies appreciate their ability to heal and enhance in the heat of battle, while enemies dread their ability to control biological systems and keep themselves and their allies going beyond all possibility.

Weapon Categories

6

Any

Magic Categories

0
None

Tech Categories

12

Skill Categories

22

Class Specific Bonuses

  • +5 to any Weapon Category
  • +10 to any 1 Tech Category
  • +5 to Technological Sciences skill category
  • Special nanobot action. Each special action costs 1 AP - max 1 per round with 2 round cool down:
    • Fatigue - target loses 1 AP for 1 round
    • Enhance - target gains 1 AP for 1 round
  • +5to Medical Skill Category

Class Restrictions

None

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